Low-fidelity prototype
To create a low-fidelity prototype, I
connected all of the screens involved in the
primary user flow of adding an item to the
course and taking a course.
At this point, I had received feedback on my
designs from members of my team about
things like placement of buttons and page
organization. I made sure to listen to their
feedback, and I implemented several
suggestions in places that addressed user
pain points.
View PsyCT low-fidelity prototype